Standing Rules

1. We communicate directly with the player, they are responsible for ensuring that all tournament communication is read. It is essential that the player has access the their registered email address and any platforms (e.g. Discord) specified by the tournament organisers.

2. All matches are played ONLY by registered players, if your team is a player-short on game-day you will need to compete WITHOUT a fill-in.

3. In Physical tournaments there are to be no remote-players in teams that are on-site. (interstate teams/schools may request an exemption from this requirement on an individual basis)

4. Junior rounds (Up to Year 6) are played with 100cc Karts, Senior rounds (Year 7 to 12) are played with 150cc Karts.

5. Rounds are played in 3 race sets during physical tournaments (due to time-constraints), at the officials’ discretion when the tournament reaches top 4, the bracket will then be moved to a larger race set. The format MUST be made clear to the players BEFORE the round begins.

6. Race Set-up:

  • Teams: Free for all
  • Objects: all Objects
  • Class: 100cc/150cc
  • CPU: none
  • Circuits at random
  • Races: 3 (or as directed by organisers during the finals)

7. Scoring: Points will be calculated per-round with player scores from each race being tallied for a final round-score. Points will start at zero each round (e.g. a high placing in round 1 will not affect your round 2 starting place).

8. To avoid discussions a picture will be taken of the final score after the end of each race.

9. In the case of a tie, another race will be played between the players who still need to decide on their placing using the same rules.

10.

Controllers: We provide players with a SINGLE Switch controller, you are free to compete on your own controller so long as it meets the following specifications:

●Maximum 1:1 mapping of original buttons on first party controller allowed (Hori) (1 A button, 2 Z’s, 1 R, etc. No extra buttons that aren’t on the controller)

●Maximum 4 directional mappings or 2 joystick axes allowed,combinations of the two are not allowed

●Macros, other than Z+A, are illegal

●Turbo buttons and functions are illegal

Violation of above rules will result in immediate disqualification from an event and all previous wins in the event are forfeited.

Examples of legal controllers are, but not limited to:

●the original N64 controller

●Hori MiniPad

●GameCube controller

●Xbox/keyboard/other wired input devices as long as they meet the restrictions above.

-Wireless Controllers are allowed (Joy Cons, Pro Controllers*, etc) However if they aren’t connected within a 5 min time limit then you will be forced to play as is. MAKE SURE YOU DISCONNECT YOUR WIRELESS CONTROLLER AFTER EVERY SET. This is to prevent interference with sets that are being currently played, as it is extremely annoying to play a set when it is constantly stopping. IF YOU FAIL TO DISCONNECT YOUR WIRELESS CONTROLLER, THEN THERE WILL BE CONSEQUENCES: STARTING WITH A WARNING FOLLOWED BY IMMEDIATE DQ FROM THE EVENT.